Class description
This class is about "why do things look the way they do". Beginning with some of the first industrial designs, such as for cars and trains from nearly 100 years ago, students discover the continuing influences of design in today's world. We will find that many of today's videogame designs and superhero characters were created some 70 years ago. Class projects are design challenges for objects such as banks, lunchboxes, bridges, and secret enemy bases. One of our most popular courses!
Age range: 10 and upMaximum class size: 15 students
Related web sites
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Recommended reading
Experiments in Form by Peter and Susan Pearce. Van Nostrand Reinhold, 1980.
American Streamlined Design by David Hanks and Anne Hoy. Flammarion, 2005.
Raymond Loewy by Paul Jodard. Taplinger Publishing, 1992.
The World of Tomorrow: The 1939 World's Fair by Larry Zim. Harper Collins, 1988.
Imagining Tomorrow: History, Technology and the American Future edited by Joseph Corn. MIT Press, 1986.
What is Design Today? by George Marcus. Harry Abrams Publishing, 2002.
The Prisons (Le Carceri: the Complete First and Second States) by Giovanni Piranesi. Dover, 1973.
The Art of Halo: Creating a Virtual World text by Eric Trautmann. Ballantine Del Ray, 2004.
Registration must be completed 2 weeks prior to start of class.
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This page last updated: October 18, 2007 |